An MVP in three months: how not to drown in development
Why “six-month” projects take two years, and how a fixed scope, sprint demos and acceptance criteria save up to half the budget.
The main reason projects drag on is not slow developers — it is creeping scope. An MVP is not a “stripped-down product” but a hypothesis-testing tool: one key value, one user scenario, three months.
What keeps you on track: the scope is fixed in writing and changes only through a conscious trade — “we add this, we remove that”; two-week sprints end with a demo of working functionality, not a report; acceptance criteria are written before development starts. In our experience this saves 30–50% of the budget compared to a “build everything at once” project.
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